I am a UX designer with ten years of experience designing and developing interactive experiences and products.
As a hands-on team lead, I work with multi-disciplinary teams on products for museums, corporate and public spaces, as well as on web-based and mobile apps. From the ideation phase and experience strategy, and all the way to production and launch, I work iteratively and collaboratively to design products that are engaging, enjoyable, meaningful and memorable.
In my side projects is where I get to play around with ideas on my own, exploring interaction that is tangible surprising and magical, using homemade circuit boards, code, sound, and video. My work has been exhibited at galleries, labs, festivals, and museums, such as the NYC Media Lab, EPFL+ECAL Lab, London Design Festival, SXSW, and the National Museum of China and many others.
I hold an MFA in Design & Technology from Parsons the New School for Design, where I was later teaching creative coding and computation to grad students. At the moment, I enjoy closely working with and mentoring the young talents in the G&A studio.